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Jump the Bell

Jump the Bell

NM, Original, limit 13
$0.05  / $0.06  credit
Played, Original, limit 18
$0.04  / $0.05  credit
Damaged, Original, limit 8
$0.03  / $0.04  credit
  • Description
    Pre-match Event
    You must take the top 3 cards from your Arsenal and put them into your Ringside pile.
    At the end of the Pre-match phase, if all members of your tag team Jump the Bell in their Ring areas and all opposing team members do not; when the regular game sequence begins, prior to the first player's turn, you may play 1 maneuver against an opponent and it cannot be reversed, and your partner can play 1 maneuver against another opponent and it cannot be reversed, and so forth.
    Unique
    F: 0	D: 0